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Zeppelin of Mighty Gargantuaness
Zeppelin of Mighty Gargantuaness

Game(s)

Bloons Tower Defense 5 (Deluxe)
Bloons Monkey City

Health

5242

Speed

Very Slow

Predecessor(s)

Brutal Floating Behemoth

Successor(s)

Dark Dirigible Titan

Lives Lost

16657

First Wave

85 (BTD5)

ZOMG Icon
The Zeppelin of Mighty Gargantuaness (or ZOMG) is a boss attacker featured late in the Bloons Tower Defense series. It has 5242 health in all the games it appears in (except for its reduced health in Bloons Monkey City). It moves very slowly, being the slowest, largest and strongest attacker in the entire series. Without buying enough lives or earning enough with the Healthy Bananas premium upgrade for the Banana Farm (which is possible), letting one through depletes all of the player's lives, resulting in a game over unless a continue is used. In Bloons Tower Defense 5 it appears on Round 85. Its first wave varies by tile or attack in Bloons Monkey City, though it will generally appear on the last wave. Upon being popped, it releases four Brutal Floating Behemoths. It is immune to Super Monkey Storms and the MOAB Takedown ability and resistant to the Ground Zero and MOAB Assassin abilities. The Temple of the Monkey God and aforementioned MOAB Assassin are the most effective towers in most games, though the Monkey Sub's First Strike ability is a one-shot kill toward ZOMGs.

Bloons Tower Defense 5Edit

"This is the ZOMG. The Zeppelin of Mighty Gargantuaness. Popping this is very, very, difficult."

–Round 85.

The ZOMG appears for the first time on Round 85, the final wave for Hard difficulty. Afterwards, on Freeplay, MOABs, BFBs and ZOMGs are used in increasingly large numbers. They also gain a health and speed multiplier of 1.05x on each round after that.

Bloons TD BattlesEdit

The ZOMG becomes available at Round 22. It costs $9000 and decreases income by $1500. It is often used to break stalemates, either by breaking through the opponent's Defences or by basically destroying all of the aggressor's economy. Generally, both players will call in ZOMGs at similar times.

The ZOMG is very slow, and this may break the purpose of any ZOMG rush, so many players opt instead for the faster-moving Fast-Cooldown BFB, as they give the defender less time to set up a sufficient defence, send a counter-rush, or even wait for natural Bloons to kill the attacker due to their wasted income.

Bloons Monkey CityEdit

On the first ZOMG Tiles, a single ZOMG appears on Round 27.

MOAB GraveyardEdit

In the MOAB Graveyard special mission, players have $30000 to set up initial defences, and on Round 3, there are two ZOMGs. They are undoubtedly the hardest due to the fact that each ZOMG contains four BFBs which are tightly packed unlike in Wave 2, where each BFB is spaced out, and there are two more BFBs (two ZOMGs release eight BFBs), as well as the outer layers of the ZOMGs themselves.

TriviaEdit

  • In Bloons King of the Hill, "ZOMG" is often pronounced Z-Oh My God. Such a nickname has stuck among the community and even Bruno and Locky have used the term.[1]

ReferencesEdit

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